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SPR Radio is located in the Meeting Hall Page


Welcome

Hello , welcome to the Botha Empire website! Botha Empire is a guild/alliance of dedicated Saga players. We are looking for new members all the time; so if you love Saga, and want to have fun and hang out with other people that do as well, then feel free to register and introduce yourself in the forums.



Reason to play Saga!

Saga is a persistent-world real-time strategy game set in a fantasy universe inhabited by Elves, Dwarves, Ogres, Giants, Demons, Dark Elves and mechanical beings.Saga has no subscription fees. Players pay as little or as much as they decide, by purchasing booster packs of random troops and spells, which are traded and customized to create the strategic army of choice for each player. SAGA is a free to play game. When you join you will be a Trial account, which lasts forever� unless you register (costing $19.95), which unlocks bonus features.

Key features

  • Choose one of six distinct factions (Light, Machines, Magic, Nature, Undead and War), each with its own races, powers and buildings, to control in a persistent world that exists even when you're not online.
  • Build your army from over 100 unique troop types, plus thousands of possible armor and weapon upgrades.
  • Trade troops, spells and resources with other players using the in-game market, or buy booster packs in hopes of finding rare and powerful units.
  • Choose from over 100 buildings to enhance and expand your kingdom.
  • Use spells and special abilities to turn the tide of battles and impact game play.
  • Quest and campaign across the land to earn experience and win treasure to enhance your kingdom

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Form guilds of online allies; then join forces in war against other guilds for fortune and glory.



Report abuse

If a player feels they are being griefed by another player (or players), they can contact abuse@playsaga.com with full details to discuss the situation. Please include screenshots and detailed specifics.





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Humongous






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News
The Giant Magus Revealed
Posted by kidegoland on Thursday, November 06, 2008 at 10:10:28 AM

5 November 2008

Giant magus picture

Mastering the mysteries of the arcane and the supernatural is a task that requires both diligence and time- two things that the steady giants of the Light nation have in abundance. A few of these iron-willed individuals have peered into the lonely, strange corners of the world and divined fantastic secrets normally hidden from mortal minds. Simply being in the presence of these fearsome magi is enough to weaken most men's defenses; enemy units within 20 yards of a giant magus lose 1% DR every 3 seconds, an effect that stacks 20 times and lasts 8 seconds.

If your daring strategy for dealing with these towering terrors includes kicking them in the shins and then trying to run away- hold on! Escaping from a giant magus isn't that easy. These skilled magic-users have a second special called “Void,” which allows them to suck enemy units in their target range into the center of the target. Unless you are firmly stapled to a tree, handle these giants with caution.

Giant magus stats

The giant magus is a 3CP, uncommon troop available to Light faction for play as of patch 1.44.10.

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Patch 1.44.10
Posted by kidegoland on Wednesday, November 05, 2008 at 1:29:36 PM
UPDATES AND FIXES
5 November 2008

Fixes for chat

The amount of CP gained when garrisoning and reactivating is based on the damage that unit has taken.

Pasting with an empty clipboard will no longer lock up copy/paste functions.

Fixed minor display for training on unit screen.

Fixed the wording on police reports from espionage attacks

Fix for a common pvp crash

Fix for a minor display issue on the unit management screen for army training bonuses

Fix to reduce the number of ghost chests found in quests

Retreated units will no longer count towards satisfying the gods in pvp matches

The /who command has been changed. It will no longer show offline players.

GAMEPLAY CHANGES

Giant Magus added to the game - Passive Special Ability: Magus Glare - Enemy units in 20 yard radius around the magus take -1% DR every 3 seconds, stacks 20 times, lasts 8 seconds. Active Special Ability: Void - Targetted area sucks all units within 30 yards to the center.

QUEST CHANGES

Saving Nemyt - Added (Order, Story, Level 7, Coordinates: 115, 30)

Gathering Knowledge - Added (Brotherhood, Order, Level 7, Coordinates: 117, 29)

Rumors of the Forgotten City - Added (Brotherhood, Level 29, Coordinates: 110, 87)

Genealogy - Very likely workaround for Phantom Chests (and subsequent broken victory). If it works now, please let us know on the forums.

Various other quest fixes/tweaks

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Halloween Trivia Contest today
Posted by kidegoland on Friday, October 31, 2008 at 1:35:52 PM

31 October 2008

Since the transmission of candy over the internet is not yet a reality (maybe the tubes are too small), SAGA will instead be hosting a trivia contest to celebrate this Halloween. Contestants that prove their knowledge of horror movies, creepy myths, and zombie psychology will have a chance to win fabulous- though regrettably inedible- prizes.

The contest will be held Friday, October 31st, and will run from 1:00pm to 3:00pm MST. That's 3 to 5pm EST, 7 to 9pm GMT, and 13pm to eternity in the nether dimensions.

For those of you who didn't get a chance to participate in the last trivia contest, here's how it goes down: the questions are asked in help chat, and the first person to answer correctly wins a point. The first three players to earn 3 points will each win a prize. This time, the winners will have their choice of one full unit of any Unit of the Week card. Not only will this include the dark elf assassin, flying fortress, treant warrior, and humongous ballistary, but the giant magi and war rhino, as well!

Put on your atomic-powered thinkin' caps and prepare yourself for some terrifying trivia. We hope to see you there!

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